2016年11月4日 星期五

學習Slider 的用法

using UnityEngine;
using System.Collections; using UnityEngine.UI; using System; using System.Linq; using System.Collections.Generic; public class RedBehaviourScript : MonoBehaviour { // Use this for initialization void Start () { } // Update is called once per frame void Update () { } public void myfunred() { float rnum=0; rnum=GameObject.Find("RedSlider").GetComponent<Slider>().value; Text mytxt=GameObject.Find("RedText").GetComponent<Text>(); mytxt.text =rnum.ToString(); Image img = GameObject.Find ("RedImage").GetComponent<Image> (); img.color = new Color(rnum, 0.0F, 0.0F, 1.0F); // (紅red,綠green,藍blue,透明) } public void myfunblue() { float bnum=0; bnum=GameObject.Find("BlueSlider").GetComponent<Slider>().value; Text mytxt=GameObject.Find("BlueText").GetComponent<Text>(); mytxt.text =bnum.ToString(); Image img = GameObject.Find ("BlueImage").GetComponent<Image> (); img.color = new Color(0.0F, 0.0F, bnum, 1.0F); // (紅red,綠green,藍blue,透明) } public void myfungreen() { float gnum=0; gnum=GameObject.Find("GreenSlider").GetComponent<Slider>().value; Text mytxt=GameObject.Find("GreenText").GetComponent<Text>(); mytxt.text =gnum.ToString(); Image img = GameObject.Find ("GreenImage").GetComponent<Image> (); img.color = new Color(0.0F, gnum, 0.0F, 1.0F); // (紅red,綠green,藍blue,透明) } public void myfuntotal() { float rnum=0,bnum=0,gnum=0; rnum=GameObject.Find("RedSlider").GetComponent<Slider>().value; bnum=GameObject.Find("BlueSlider").GetComponent<Slider>().value; gnum=GameObject.Find("GreenSlider").GetComponent<Slider>().value; //Text mytxt=GameObject.Find("RedText").GetComponent<Text>(); //mytxt.text =rnum.ToString(); Image img = GameObject.Find ("TotalImage").GetComponent<Image> (); img.color = new Color(rnum, gnum, bnum, 1.0F); // (紅red,綠green,藍blue,透明) } }

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